![]() ![]() ![]() Hmm… she needs an heirloom, let’s try that string of pearls. Middle door on the right is to the Attic. Right gate just shows the graves that we won’t need till the end. There are hotspots on the graves, but we won’t use them till Click on the left gate and take the ragdollĪnd the ball. Off in the distance to the left are the Cemeteries. The dueling pistol on the right and clickĪ small white candle. Clicking on the blocks on the shelf brings up a puzzle, but we Group in the middle and get another playing card. Click on the child – she needs something to break the Exit to the hallway.ĭoor on the far left is the Nursery. On the bed is a hotspot, but we can’t take him yet. On the ghost to find she needs some laudanum. Click on the ghost to learn she will need a heavy object. Take the suitcase and the litĬandle on the left side of the mantle. The near door on the left is the Library. Click on the upstairs door to enter another hallway. Out to the hallway and again to the Foyer. Needs help to remove the paint spatters, and he may need something else The painter to read his story – something was stolen from him, he Click on each of the portraits for some eerie voices. Near door on the right goes to the Gallery. Using the doorknobs, back out to the hallway. Hanging man to read his story and see what he needs (? Perhaps a gun to On the far door to enter the Carriage House. Click on the mushrooms, but weĬan’t pull them up without a tool. Click on the other two children to see what they need – ragdollĪnd ball. To read her story, then try to catch the ball. Click on the far door to enter the Gardens. Pick up the poppy in theĪren’t sure yet what these two girls need. Middle door on the right is the Conservatory. Offers a game of poker, but since we only have one card, we aren’t On the woman ghost to the left, and she gives you a playing card. The far door on the left to go to the Billiards Use the doorknob to back out to the hallway. On the door on the top back to get the message. Click the middle door on the left to go to the Ballroom Room, and again to go back to the hallway. The doorknob bottom left to back out to the Dining Though you can’t take them yet, note the mouseĪnd the mason jar atop the stove, which will move, revealing money. The floor is a hotspot (pun intended) – we’ll need that later. Click on the far door to go to the Kitchen. Will need to find the poison that killed him. On the near door on the left to go to the Dining Click on the telephone on the table to hear a message from the Click on the top grey area, then on the briefcase, select the This walkthrough represents only the order in which I’ve doneĪre in red and rooms or areas are in blue. Widow on the Balcony, and that must be done last. Can do any of the rooms and ghosts in any order until you get to the ![]()
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